CONTENT


Padlet: Creating a video to share the experiences of students with technology in English classes can be a beneficial activity for pupils on several levels. Firstly, it provides a practical way for students to apply their language skills in a virtual scenario helping them to develop self-confidence when they are speaking in English. Also, by recording, and editing their videos, students practice language components such as vocabulary, grammar, pronunciation, and fluency. Additionally, this activity promotes creativity as students plan their videos, and decide how to tell their own experiences with technology. Furthermore, sharing their videos with classmates fosters collaboration and peer learning, as students have the opportunity to learn from each other's perspectives and experiences. Overall, this activity enhances students' proficiency and communication of the learners of a second language.

TimeCoast: Engaging students in the creation of a timeline about a topic of interest can be a beneficial activity with various advantages. We can encourage investigation skills as students on their chosen topic to identify important events, dates, and milestones. This process not only enhances their knowledge about the subject matter but also fosters critical thinking to evaluate the importance of each event and its impact over the time. Additionally, creating a timeline promotes organization and time management skills as students structure their information. Furthermore, presenting their timelines to peers promotes communication, creativity and personalization, as students have the freedom to choose topics that are alike with their interests and passions. In this case, the process of creating a timeline empowers students autonomy of their learning, develops a deeper understanding of a topic, and hone academic and practical skills for their academic performance.

Gimkit: Decolonialized stories. If we use this kind of source we can provide students with a diverse and more inclusive representation, perspectives, and experiences of something that is related to them and it is not so far away like the colonized text we usually use before. By exposing students to narratives that are more traditional we can foster empathy, critical thinking, and cultural awareness in the students and this was the main focus when the teacher was creating the story. To encourage students to question existing norms and stereotypes, promote a more nuanced understanding of the world and look for social justice and equity. Additionally, decolonialized stories empower students from underrepresented backgrounds by validating their own identities , experiences and ideas thus contributing to a more inclusive and equitable learning environment where even if the students are not the same they have something in common that is our country, Colombia.

Also, games can be a wonderful tool for language enhancement , especially in our context of learning English as a second language. With some interactive games like Gimikit  we can engage students in an immersive learning experience, motivating them to practice and with which they can apply their skills in a dynamic way. Through gameplay, students can develop vocabulary, grammar, pronunciation, and fluency, while also honing reading, and comprehension abilities that are the ones we are working on.

LucidChart: Taking into account that info organization is so important in the process of acquiring more data or information. LucidChart is a very common and useful tool where everyone can use it in many ways.  In this case “WH question” is a useful but used topic when tenses creation is the task to solve. But now with this activity, students will be able to organize Wh question topics in a dynamic web page where the information is easier to organize than others. The activity is based on the creation of new schemes where students will use the most the tools provided by LucidChar to classify and synthesize the wh question topic.There are many ways to edit and customize the info as new templates.

Canva: As many of you know, Canva is one of the most important apps about graphic design  online that allows users to create a wide variety of visual content in an intuitive and accessible way, even without prior design experience. It offers a wide range of tools and pre-designed templates that make it easy to create designs for a variety of purposes, such as presentations, social media posts, posters, business cards, infographics, and more. For this activity it is necessary for students to create and innovate graphically the next tasks.

Kahoot assessment:The last part of this activity is a short quiz in the renowned platform Kahoot, where will be displayed a couple of questions based on the main topic of this unit.

  

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